Factions are the source for much of the lore driven here on our servers. They interact in unique ways, create stories to tell or for others to take part, and are the official “groups” of the server as a result. We also have many different unofficial groups on DayzUnderground, and although they have less “official” status they are often a driving force for interaction and storytelling. Below are a list of our Factions and Groups. To find more information on groups, check out some of their bios on the Teamspeak server; or on our subreddit wiki for more in depth info.
A chaotic good faction that has created the Western Free State and punishes those who would bring evil to their home.
Pavlovo Trade Union
A neutral trading group focused on the exchange of supplies and loot with many different groups, factions, and survivors. They are primarily based in and around Pavlovo.
Dark as Midnight
An evil apocalyptic gang focused on keeping the place in anarchy and doing whatever necessary to protect their haven of Gorka and the surrounding area.
A neutral good group who have set out to rekindle society in the Northeastern region of South Zagoria, especially at the community camp known as St. Joseph’s.
Here is a list of groups on DayzUnderground, current as of January 2018. For more information on them, check out their Teamspeak channels or the wiki on our Reddit forum.
The Black Market – a mysterious group of traders who will buy and sell items with no questions asked.
The Black Sheep – a friendly group that helps passerby’s in Guglovo and defend their town.
The Carnival – A band of strange and psychotic clowns just trying to get by and have a good time in the end of days.
Chernarus Daily – a news organization that interviews factions, groups, and individuals across the map.
Chernarussian Defense Force – an organized military unit consisting of surviving personnel from the 4/3rd Regiment of the Chernarussian Army.
Commune of Free Citizens – a neutral collection of survivors living under communist principles.
The Golden Jackals – group dedicated to arms dealing/outfitting, fixing vehicles, and hosting fight club events.
The Knights of the Round Table – a lawful good group that wishes to help the survivors of the land by vanquishing evil and providing charity to all that need it.
Legion – a group of former soldiers and mercenaries who believe in justice and expanding their power across South Zagoria.
The Lucky Bastards – a neutral sea-faring group looking to acquire a ship and find their captain while maintaining their own inland camps.
The Outsiders – a cautious chaotic-neutral group of survivors who believe in doing the right thing.
Rangers Chernarus – a neutral evil group of bandits driven by greed and attaining all they desire based out of Zub Castle.
RISE – a chaotic/evil group that believes in true, unrestricted freedom and a faith known as “The Cause.”
Rogovo Regulators – survivors banded together in Rogovo who are both knowledgeable in the land and killing those who would do them harm.
The Scribes – a chaotic neutral group that strives to collect information and technology.
Serdtse Volka – a mysterious splinter group of Black Paw that believe in stronger isolationism and walking the line of good and evil.
Shield – a group of survivors set out to protect the good left in South Zagoria and destroy the evil that infests it.
Zagoria Emergency Medical Association – a group dedicated to providing medical assistance to the survivors of South Zagoria.