DUG Kuru System Rework

Matt

1 hour ago

DUG Kuru System Rework

Hello DUG Community,

Originally proposed within our suggestion system for whitelisted members (the CCE), an improvement to the default cannibalism experience has long been awaited by the community.

We’re incredibly excited to announce that the next server restart will incorporate our changes to this system.

Our overall vision has been to improve the cannibal gameplay experience while trying to create more avenues for story opportunities that emerge from the gameplay itself. All without compromising the core identity of kuru that we’ve all come to know (and sometimes love).

Here’s a brief synopsis of the new features you’ll be able to explore once the servers are back up:


Kuru Rework

The old, uninspiring brain disease has been replaced with a new system that makes eating your fellow survivors a far more deliberate, but still dangerous decision.

– Kuru escalates in stages. The more human flesh you consume, the deeper the sickness takes hold. Early symptoms are a minor nuisance but later stages may require serious symptom management.

– There is still no cure. You can manage both the shakes and the laughter through a handful of vices and remedies.

– (Try to) Blend In with Polite Society. Crafty cannibals can try to hide their symptoms for a time through a number of means. Reach for a cigarette to try and calm your nerves, or give in to the taste of human flesh for a brief moment of relief that only pushes you closer to the edge…

– Take your pound of flesh. With the right tool, you no longer need a corpse to prepare your next meal. With a little bit of creative surgery you can get yourself a slightly more ethical snack. But be careful, your victim won’t forgive you any time soon. Choose your moment carefully.

– Hunt the Most Dangerous Game like any wild animal, a well placed headshot will ensure you get the most meat at the butcher’s block. Peppering your dinner with a full magazine probably isn’t the best idea. Observant hunters will notice that fresher prey won’t yield as much as a grizzled veteran. Choose your risk versus reward carefully when you’re hunting the most dangerous animals in Chernarus and Livonia.

Mod Update

At the next server restart, a new mod will be added to the mod list for both servers.

Configurable Cannibalism Steam Workshop

We’ll incorporate this mod into the main DayzUnderground mod in a future update once any initial issues are addressed. Otherwise this mod will remain available as a standalone addition on the steam workshop.

Feedback

This change as been a long time in the making and we’re excited to hear what you think once you’ve had the chance to try it out.

However, as is this is a rather large change to a portion of the gameplay loop we would rather observe how the community adapts to this change before making any significant adjustments. As you may know the CCE is currently on hiatus, so I would encourage you to collect your thoughts once it is reopened by the group and faction representatives.

Full Changelog

Added:
players suffering from the laughing symptom can use the laugh emote
ability to temporarily suppress some kuru symptoms via certain medications
ability to temporarily suppress kuru symptoms via consuming more human meat

Changed:
kuru disease agents no longer increase automatically with time once above 0
Increased human steak nutrition
Increased number of kuru disease agents per steak
Number of human steaks granted from skinning a survivor proportional to where they took damage
Quality of human steaks proportional to how long the survivor was alive for